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-
-
- MODEM GAMELINK BBS
- Game Connection (tm)
- Version 1.4 User Documentation
- -------------------------------
-
- Game Connection allows you to play modem-to-modem games while
- logged onto this system. With the two player games, this may
- allow you to play the game with someone who is not in your area,
- which would previously have cost you long distance charges, or to
- play a game with someone without having to give them your home
- phone number. The real advantage here is the ability to play
- multi-player (i.e. more than two player) games online. This
- ability depends on the version of this program running on this
- system, as there is a two-player only version of Game Connection,
- and a multi-player version.
-
- Multi-player modem games would normally require one user to have
- several phones and modems, or are only playable by more than two
- persons if connected by a LAN. Using Game Connection, you can
- play supported multi-player games as easily as the two player
- versions.
-
-
- Beginning a Game
- ----------------
-
- The first thing to is to call a Major BBS and enter Game
- Connection. Some games have a chat mode that will allow you to do
- this from within them, but the majority require you to pre-dial.
-
- Pre-dialing refers to calling the BBS with your normal
- communications program (e.g. Telix, Procomm) in order to log on,
- enter Game Connection, and begin game mode. This is explained in
- more detail below. Make sure any notes on modem configuration are
- taken into account. Some games require special modem
- configuration.
-
- NOTE: It is usually a good idea to have everyone at the same
- baud rate. If you are not, game data may be lost if a low speed
- system is not able to accept the data as fast as the higher speed
- system(s) send it.
-
- After entering Game Connection, a menu selection allows you to see
- what other users on the system have set their game request flag,
- and which game they are interested in playing. You can also get a
- list of all players currently in Game Connection, and their status
- (e.g. Playing DOOM).
-
- To play a game, select the menu option to enter a multi-player game
- channel. You can join one of the existing games if it is not
- already in progress, or you can set up your own game channel, which
- you will be the moderator of.
-
- FOR TWO PLAYER GAMES, USE DISTRIBUTED MODE. This will allow
- virtually any game that is not specifically supported by Game
- Connection to be played two-way.
-
- Some games allow open entry. The only one that we know of at this
- time is Spectre VR. Open entry means that a player can enter a
- game while it is in progress. To do this, make sure that the game
- is not full (8 players for Spectre VR), and enter your game.
-
-
-
- Moderating
-
- Setting up a game channel is just a matter of answering a couple
- of questions:
-
- Which game will be played?
-
- Just enter the name of the game you are planning to play. This
- will allow other users to join you if they wish to play the same
- game.
-
- Playing mode?
-
- Several playing modes are available.
-
- The default selection is "Distributed" mode. In this mode,
- everything coming from one player will be sent (distributed) to
- each of the other players. This mode is not useful for most
- games with more than two players, but works well for two-player
- games. Of course, you are always welcome to try this mode for
- games that do not have their own mode and do not follow one of the
- standard protocols provided by Game Connection, but it is not
- likely to work.
-
- If you cannot get a 'more than two player' game to work in
- distributed mode, you may wish to attempt another non-game specific
- mode. Such as "Master-Slave" mode. Some games use this method,
- and can be played even though they are not directly supported. For
- instance, it has been reported that Syndicate works in this mode.
-
- "Master-Slave" mode assumes one player is the master and sends
- all data from him/her to everyone else, while routing all data from
- the slaves to his/her channel only. You may have some luck with
- this mode if the game is designed to have everyone call a master
- system and that system takes care of all communications. By
- default, the first player to enter the channel (the moderator) is
- assigned the position of master. The help text displayed when you
- enter the channel gives instructions for passing that position to
- another channel member.
-
- "Daisy Chained" mode is not likely to work. It was thrown in
- just in case a need for it arose. In this mode, everything is
- passed from one user to the next, and they are responsible for
- echoing it to the next player, or stopping it if they originated
- it.
-
- Two standard protocols are provided to allow games to be written
- for Game Connection: The Game Connection Protocol (GCP) is a binary
- protocol that is currently being used in game development, and
- Line Mode is an ASCII based protocol for games that wish to be
- compatible with 7-bit networks. Additionally, GCP7 is a seven bit
- variation of the GCP protocol for the control of GCP, but the
- ability to operate over 7-bit networks.
-
- All other modes are game specific (e.g. "Empire Deluxe" mode), and
- are special modes for particular games. If you have a
- multi-player game that is not specifically supported by Game
- Connection, you are welcome to try these modes, but don't expect
- too much.
-
-
- Commands
-
- Once a channel is setup, you are in a mini-teleconference. There
- are a number of commands that can be done from here before the
- game starts, such as JOIN another channel. These commands are
- listed as you enter, and help is available online.
-
- If you are the channel moderator, you have additional
- capabilities. You can remove people from the channel, limit the
- number of players who may enter, change the playing mode, etc.
- Again, these commands are listed when you enter the channel.
-
- When everyone is ready, the moderator can begin game mode by typing
- /START.
-
-
-
-
- Playing the Game
- ----------------
-
- Once you are in game mode, after typing /START, you need to exit
- your communications program, unless you called through your game
- or a front end such as SIRDOOM, and bring up the game. Shelling
- out is usually not sufficient, as most games require a lot of
- memory.
-
- Your games will then be in contact with each other, and you can
- play them as normal. Make sure you have called the BBS at a baud
- rate supported by the game, and that the game is configured to use
- that speed. If the game tries to use a speed other than what you
- called at, the data will not make it through to the other side.
-
- Most games have a direct connect mode to use a null modem cable or
- an established modem connection; this is the communications mode
- you will need to select.
-
-
- Ending the Game
- ---------------
-
- When the game is over, you will need to go back into your
- communications program again, unless you called through your game,
- and type a series of Ctrl-Z's. After about two seconds of
- inactivity following the Ctrl-Z's, you will be returned to the
- mini-teleconference.
-
-
-
- Supported Games
- ---------------
-
- Most two-player games (or multi-player games in two-player mode)
- will work flawlessly in Game Connection. Some, however, do not have
- a chat mode that would allow you to log on to the BBS, and insist on
- hanging the modem up and dialing themselves. These games will not
- function via Game Connection.
-
- We are constantly in the process of adding specific support for more
- games, and working on known incompatibilities and problems with
- supported games. Below is a list of the games that either we have
- tested, or have been reported to work, along with comments about
- their performance. If you find a game that is not listed here, or
- that you have alternate comments on, please have your sysop contact
- Sirius Software, Inc. and let us know the name of the game, the
- developer, and any success or failures you've had with the game.
-
- Read the notes on the game you are attempting to play prior to
- calling the BBS. Some games require special modem configuration.
-
- If a game hangs up on you when attempting to begin the game, or in
- the middle of the game, there are a couple of ways to get around it.
- One is to add &D0 to your modem init string prior to dialing. If
- the game is dropping the DTR signal to your modem, the modem will
- automatically disconnect unless this configuration option is used.
- You will have to hang your modem up manually if you do this,
- however, since most modems are hung up by dropping DTR.
-
- The second possibility is that the game is sending +++ to put your
- modem in command mode, and then issuing a hangup command. This can
- be disabled by adding S2=255 to your modem initialation string prior
- to dialing.
-
- NOTE:
-
- * Multi-player games require the multi-player version of Game
- Connection for more than two players.
-
- Pre-dial - means that you will have to call a Major BBS system
- with a com program (such as Telix or Procomm), enter
- Game Connection, and go into game mode prior to running
- the game. These games do not have a chat mode that would
- allow you to log on and get to Game Connection from within
- the game.
-
- When you pre-dial for a game, select the option that says
- "Direct Connection", "Established Connection", or "Serial
- Connection" if available. There is no need to select modem,
- because you do not need to initialize or dial.
-
- When pre-dialing from Windows, you will have to minimize your
- com program, but leave it active, or Windows will disconnect
- you from the BBS.
-
-
- -------------------------------------------------------------------
-
- Descent (Interplay) Up to 8 players (shareware)
-
- If the system you call is running the multi-player version of Game
- Connection V1.46 or higher, then you can play this games with
- 2 to 8 players using the SIRDESC front end. Otherwise, see
- the general two player instructions in SIRGCONN.DOC.
-
- Dial Method: Dial from SIRDESC's built in ANSI terminal
-
- Baud Rates: 14.4K or higher
-
- Comments: Unzip the SIRDESC front end into your Descent directory,
- or preferably, somewhere in your path, so you can use it to
- play from any directory on your system. Both SIRDESC.EXE and
- SIRCFG.EXE should be placed in the same directory for proper
- operation.
-
- The first time you run SIRDESC, the configuration editor will
- be run automatically. You can run it at any time after
- that by pressing Alt-C. See SIRDESC.DOC for complete
- instructions.
-
- SIRDESC and Descent Mode were designed to work together.
- In order to use SIRDESC, you must select Descent Mode.
- SIRDESC will not work with other modes, and the odds of any
- other Descent loader working in this mode are nil.
-
- Once you are in game mode, that is about it. One player
- needs to host the game by typing Alt-S. SIRDESC will
- automatically pull the rest of the players in, and return you
- to teleconference mode when you complete the game. (You will
- not have to type Ctrl-Z's)
-
- Again, if you have any questions or problems, see SIRDESC.DOC.
-
-
- DOOM (ID Software) Up to 4 players (shareware)
- DOOM II (ID Software) Up to 4 players
- HERETIC (ID Software) Up to 4 players
-
- If the system you call is running the multi-player version of Game
- Connection V1.40 or higher, then you can play these games with
- 2 to 4 players using the SIRDOOM front end (V1.45 or higher is
- required for Heretic, and SIRDOOM V2.0 or higher). Otherwise, see
- the two player instructions below.
-
- NOTE: Heretic is based on DOOM's graphics and communications
- engine. Since a suitable front end was already in use, we added
- Heretic support directly to SIRDOOM instead of creating a new
- front end. SIRDOOM will automatically detect Heretic and make all
- necessary adjustments to game configuration and communications.
-
- Dial Method: Dial from SIRDOOM's built in ANSI terminal
-
- Baud Rates: Any
-
- Comments: Unzip the SIRDOOM front end into your DOOM or Heretic
- directory, or preferably, somewhere in your path, so you can
- use one copy to play DOOM, DOOM II, or Heretic. Both
- SIRDOOM.EXE and SDCONFIG.EXE should be placed in the same
- directory for proper operation.
-
- The first time you run SIRDOOM, the configuration editor will
- be run automatically. You can run it at any time after
- that by pressing Alt-C. See SIRDOOM.DOC for complete
- instructions.
-
- SIRDOOM and DOOM Mode were designed to work together.
- Likewise, HERETIC mode was designed with SIRDOOM in mind. In
- order to use SIRDOOM, you must select either DOOM mode or
- HERETIC mode (depending on the game you will be playing).
- SIRDOOM will not work with other modes, and the odds of any
- other DOOM or Heretic loader working in this mode are nil.
-
- Once you are in game mode, that is about it. One player
- needs to host the game by typing Alt-S. SIRDOOM will
- automatically pull the rest of the players in, and return you
- to teleconference mode when you complete the game. (You will
- not have to type Ctrl-Z's)
-
- Again, if you have any questions or problems, see SIRDOOM.DOC.
-
-
- Warpath (Synthetic Reality) Up to 4 players (shareware)
-
- Dial Method: Build in terminal
-
- Baud Rates: Determined by Windows
-
- Comments: A great space war and economics game for Windows. This
- is the first game released with native Game Connection
- support, so let's try to keep the ball rolling by supporting
- the author. The game contains instructions for registration.
-
- Unzip WARPATH.ZIP into a subdirectory and add a Windows
- program item pointing to WARPATH.EXE in that directory. Open
- that program, select options and configure your modem
- options, then select 'New Game', Modem, 'Play Game', and then
- Dial. (NOTE: The built in terminal does not support ANSI, so
- if you have your ANSI setting to always on, you will have to
- turn it off or ignore the ANSI codes.) Once you are in Game
- Connection, select 'Line Mode', type START, and one of the
- players clicks on 'Host Game' to begin.
-
- Complete, context-sensitive help is available.
-
-
- Spades (Synthetic Reality) Up to 4 players (shareware)
-
- Dial Method: Build in terminal
-
- Baud Rates: Determined by Windows
-
- Comments: A good rendition of the classic spades card game.
- Allows solo or partner play, with 1 to 4 human players,
- with additional seats being filled by robots.
-
- Complete, context-sensitive help is available.
-
-
- Spectre VR (Velocity) Up to 8 players
-
- Dial Method: Pre-dial
-
- Baud Rates: Any (skips from 19.2K to 57.6K, ie. no 38.4K)
-
- Setup: Execellent Virtual Reality game.
-
- Select direct connect under network setup.
-
- If the BBS you are calling has the multi-player version of
- Game Connection V1.40 or greater, there is a mode for this
- game that will allow 2-8 players in the same game. No front
- end or patch is required.
-
- This game allows open entry. Once the game is started, other
- players will be allowed to enter unless you have limited the
- number of users in the channel.
-
- When you enter, it will notify you that you are in game mode.
- Run SVR as normal and try to click on PLAY between flashes
- (or just type P).
-
- This game seems to conflict with a number of TSRs. If you
- get black boxes on some of the screens, or your screen goes
- completely black, try booting with only necessary drivers and
- TSRs.
-
-
- Empire Deluxe (New World Computing) Up to 6 players
-
- Dial Method: Pre-dial
-
- Baud Rates: Up to 19200
-
- Comments: Modem initialization MUST include &D0. This game drops
- DTR constantly, and without &D0, your modem will hang up.
-
- This game plays very well, and allows 2-6 players at a
- time out of the box. Use Empire Deluxe mode for more than 2
- players.
-
- Once you are in game mode, exit your terminal program and run
- Empire. Click on 'Play Game'. All players but one should
- click on 'Remote Slave'. The remaining player is the host or
- master player. He/She should click on one of the game modes:
- Basic, Standard or Advanced and then decide what map will be
- used.
-
- Then the host should configure a slot for each player that
- will be in the game; setting each as remote via the same com
- port (the one your modem is on).
-
- Each person should select the appropriate baud rate (whatever
- you called in at) direct with automatic connect control. All
- players should be at the same baud rate if possible. The
- game should play even if they aren't, but it may lock up or
- play slowly.
-
- After that, click on OK, and you are started.
-
- If at all possible, the host should enter the game before the
- last player. Otherwise, Game Connection will figure out who
- the host player is and start passing data. This will allow
- player number requests to build up in the host's buffer and
- can confuse the game as to how many players there are which
- may cause odd behaviour.
-
- Don't be afraid to save the game and take it up again later.
- A large map and skilled players can drag Empire Deluxe games
- out for days. Just exit the game, and it will prompt each
- player for a save file. The next time you play, just chose
- 'Load Saved Game'. The only player who must save the game is
- the host, but the slave players will have to re-issue all
- commands when you resume play.
-
-
- Global Conquest (MicroPlay/Microprose) Up to 4 players
-
- Dial Method: Pre-dial
-
- Baud Rates: Up to 19200
-
- Comments: Requires a patch to play over the BBS. You will need to
- copy DRIVER2.OVL (from GLOBOVL.ZIP) into your Global Conquest
- directory. Then, when you enter Global Conquest, select
- Special DRIVER2.OVL.
-
-
- Power Monger (Electronic Arts)
-
- Dial Method: Pre-Dial
-
- Baud Rates: 300 - 4800
-
- Comments: Run PM (press space bar to enter game). Enter your
- name. Click on one of the game options (e.g. 'Start New').
- Click on compass symbol. Appease the copy protection gods.
- Click on the game options symbol (floppy disk). Click on
- GAME and then MULTI PLAY. Set up the correct com port and
- baud rate. Choose a color, and click on CONNECT.
-
- NOTE: We were not able to get this game to play in 256 color
- mode, and the 16 color mode still had problems with the
- graphics.
-
-
- Grandest Fleet (QQP)
-
- Dial Method: Call through built in terminal
-
- Baud Rates: Any
-
- Comments: War strategy game, to start the game, one person should
- click on 'Select Control' and then escape out of modem area.
-
-
- Seawolf (Electronic Arts)
-
- Dial Method: Pre-Dial
-
- Baud Rates: 9600 Only
-
- Comments: Submarine battles. Run TWOPLAY.BAT. Select B or C for
- COM1 or COM2 direct connect. You can now chat to see if you
- are properly connected, and then each person should hit ESC
- to begin the game. Player 1 selects "Two Player Missions",
- then select a mission and click GO.
-
-
- F-15 Strike Eagle III (Microprose)
-
- Dial Method: Pre-dial
-
- Baud Rates: Any (9600 suggested)
-
- Comments: After connecting, Use MENU option (top of screen) to
- set Baud and Com Port. Both players must click on phone
- (to enter modem mode) and it will say connecting, hit #
- and the game should start. If you have not played F-15
- via modem before, reading the F-15 Technical Document is
- highly recommended.
-
-
- Falcon 3.0 (Spectrum Holobyte)
-
- Dial Method: Pre-dial
-
- Baud Rates: Any
-
- Comments: Works well. A TSR in FALTSR.ZIP is available that
- allows compression and higher baud rates, and speeds up the
- initial connection.
-
- Set up your squadron and theater, and then click on the
- middle video screen that flashes COMMS. Configure a direct
- connection with the proper baud rate and com port. When you
- accept the configuration, it will attempt to connect to the
- other player.
-
-
- Tornado (Spectrum Holobyte)
-
- Dial Method: Pre-dial
-
- Baud Rates: 9600
-
- Comments: Flight Sim/Combat game. Select direct connect mode.
- One player should select Red Leader, and the other should
- select Blue Leader.
-
-
- F16 Combat Pilot (Electronic Arts)
-
- Dial Method: Pre-dial
-
- Baud Rates: 1200-9600 (9600 suggested)
-
- Comments: Flight Sim/Combat game. Select MISSIONS (Jacket on
- door). Select Gladiator mission in upper right corner. Set
- your com port an baud rate. One player should select red
- leader, and the other blue leader. Click on direct to begin
- game.
-
-
- Knights of the Sky (MicroProse)
-
- Dial Method: Pre-dial
-
- Baud Rates: 1200-9600 (9600 suggested)
-
- Comments: Flight Sim/Combat game. Low detail, but works well.
- Select head-to-head, configure your port and baud rate, and
- 'connect directly' to begin.
-
-
- Stunt Driver (Spectrum Holobyte)
-
- Dial Method: Pre-dial
-
- Baud Rates: 1200-38400
-
- Comments: Click Options and then Head-to-Head. Set baud and
- port, and select direct connect. Click DONE to start the
- game.
-
-
- VETTE! (Spectrum Holobyte)
-
- Dial Method: Pre-dial
-
- Baud Rates: Any
-
- Comments: At any point before beginning the race, hit ESC to bring
- up the pop-up menu. Select COMMUNICATIONS and set it up for
- a direct connection at the appropriate baud rate and com
- port. One player should select call and the other answer.
- Click done and start the race.
-
- NOTE: Both players must select the same track.
-
-
- Tetris Classic (Spectrum Holobyte)
-
- Super Tetris (Spectrum Holobyte)
-
- Wordtris (Spectrum Holobyte)
-
- Dial Method: Pre-dial
-
- Baud Rates: 2400 to 9600
-
- Comments: Select direct connect. One player should select dial,
- and the other should select answer. Then select
- head-to-head mode.
-
-
- Command HQ (MicroPlay/Microprose)
-
- Dial Method: Pre-dial
-
- Baud Rates: 1200-19200
-
- Comments: Plays well with modem connections, although currently a
- bit slow when played via an X.25 network such as Compuserve.
-
- You will need to replace SERIAL.OVL with the replacement in
- CHQOVL.ZIP from your Game Connection support library.
-
- This game limits the transmission speed to less than 2400
- bps, so anything faster will only be for your convenience
- when logging on.
-
- Start a new war and select ANOTHER HUMAN as your opponent.
- Select DIRECT SERIAL, the appropriate com port and baud rate,
- and BEGIN GAME.
-
-
- Conquered Kingdoms (Quantum Quality Productions)
-
- Dial Method:
-
- Baud Rates: Any
-
- Comments: Reported to work.
-
-
- WW2: Battles of the South Pacific (Quantum Quality Productions)
-
- Dial Method: Built in terminal
-
- Baud Rates: 2400-9600
-
- Comments: Reported to work. A patch is required for playing
- on X.25 networks. V1.2 patch is suggested, as it fixes some
- of the communications problems.
-
-
- Perfect General (Quantum Quality Productions)
-
- Dial Method: Built in terminal
-
- Baud Rates: 9600 baud recommended.
-
- Comments: Reported to work well.
-
-
- Tank (Spectrum Holobyte)
-
- Dial Method: Pre-dial
-
- Baud Rates: Any
-
- Comments: Select game type and then multi-player, direct.
-
-
- Tom Landry Football
-
- Dial Method: Has a chat screen, but pre-dial is suggested.
-
- Baud Rates: Any
-
- Comments: Reported to work. Select direct serial connection.
-
-
- Victory or Defeat
-
- Dial Method: Built in terminal.
-
- Baud Rates: 1200-2400-9600
-
- Comments: Windows program. Reported to work.
-
-
- IndyCar Racing (Papyrus)
-
- Dial Method: Pre-dial
-
- Baud Rates: 9600 only
-
- Comments: One player should select answer, and one player should
- select dial. The player selecting dial should enter first.
-
-
- ARCHON Ultra (Strategic Simulations, Inc.)
-
- Dial Method: Pre-dial (You can log on through the modem window,
- but this is difficult to do with only a partial line.)
-
- Baud Rates: 2400 only
-
- Comments: Before beginning a game, use the right mouse button to
- bring up the menu, and select CONNECT. Both players must do
- this within 30 seconds of each other.
-
-
- Theater of War (Three-Sixty)
-
- Dial Method: Pre-dial (You can log on through the modem window,
- but this is difficult to do with only three lines.)
-
- Baud Rates: 1200-38400
-
- Comments: Strategic board game similar to chess. Both players
- must select the same warrior set. Select PLAYER-VS-PLAYER -
- REMOTE and click PLAY. Set the proper baud rate and com
- port. It may be necessary to set the com port before hand
- with the CONFIG utility. If you are logging on through the
- chat window, type ATDT<phone number> to place the call and
- enter game connection at this time. Once both players are
- connected and ready, click PLAY.
-
-
- Battle Chess 4000 (InterPlay)
-
- Dial Method: Pre-dial
-
- Baud Rates: 300 only
-
- Comments: Before dialing, you must add &D0 to your modem init
- string and re-initialize your modem. Otherwise, the game
- will cause your modem to hang up at various times throughout
- the game.
-
- Once you are in the game, select MODEM from the CONTROLS
- menu. One player should set white/red to human and
- black/blue to human, and the other should set them the other
- way around. Then click on OK, and you are playing chess.
-
-
- Line Wars (shareware)
-
- Dial Method: Pre-dial (from Windows)
-
- Baud Rates: Up to 19200
-
- Comments: Space game. Set up as DUEL mode, DIRECT LINE.
-
-
- MegaTron (shareware)
-
- Dial Method: Pre-dial
-
- Baud Rates: Up to 9600
-
- Comments: Robots at war in a maze. Make sure your modem is
- initialized to ignore "+++" by adding S2=255 to your modem
- init string before dialing. Configure your com port and baud
- rate, and click on OPEN.
-
-
- PanzerKrieg for Windows (shareware)
-
- Dial Method: Pre-dial (from Windows)
-
- Baud Rates:
-
- Comments: Use the serial connection option.
-
-
- TeleCards (Cutlass Software) (shareware)
-
- Dial Method: Pre-dial
-
- Baud Rates: 2400
-
- Comments: Two player graphics card games. Includes Crazy Eights,
- Gin Rummy and Cribbage. Just select option 3 (direct
- connection) and follow the instructions.
-
- NOTE: Also available in a Windows version
-
-
- HardBall 4 (Accolade)
-
- Dial Method: Pre-Dial
-
- Baud Rates: 38400
-
- Comments: Reported to work well.
-
- Choose MODEM/Already Connected.
-